Alice: Madness Returns | Alice Wiki | FANDOM powered by Wikia
Alice: Madness Returns is a psychological horror action-adventure platform . and the PlayStation 3 version 71% based on 35 reviews and 70/ based on 52 reviews. films was distributed digitally for the public for free on various digital formats. as YouTube and Vimeo, and is available for download on the official site. Full list of Alice: Madness Returns achievements and guides to unlock them. TA Ratio asc, Gamers desc, Gamers asc, servatin.info order, Date won desc, Date won asc Complete the Game on Nightmare Difficulty . Defeat Ruin Enemies Price: Free - Microsoft Store . Site version: , also available on Mobile. Explore Alice video games from Electronic Arts, a leading publisher of games for the PC, consoles and mobile.
Her primary weapon is the Vorpal Bladea decorated kitchen knife.
The remainder of her arsenal is somewhat akin to the benign and mundane items that take on a deadly quality in Alice's tainted Wonderland in the first game. The Pepper Grinder becomes a crank operated gatling gun, used to attack at a distance and pepper pig snouts.
The Hobby Horse is used as a sledgehammer to inflict heavy damage and break barriers and defenses. The Teapot Cannon fires tea sieves that explode to cause heavy damage and, like the Hobby Horse, break barriers. By collecting teeth that are dropped by foes or found scattered about the levels, the player can upgrade these items to more powerful versions.
Two other weapons cannot be upgraded, primarily because they are more defensive than directly offensive: Alice's health is tracked by a number of rose petals. Should Alice's health fall to zero during game play, the player is forced to start at the most recent checkpoint.
Falling off platforms into bottomless pits or dangerous liquids do not damage Alice but restart her at a nearby platform. The game also introduces Hysteria, which can be used when Alice's health is very low, and it can only be used for a limited amount of time.
While working each level, the player can discover various secrets. A primary mechanic is to use Alice's shrinking potion to reduce in size, allowing her to walk through small spaces like keyholes, but also reveals invisible platforms and surfaces; after returning to normal size, these platforms slowly fade back to invisibility, requiring the player to remember their location.
Pig's snouts, which make noise when the player is close, can be struck with the pepper grinder to reveal new paths.
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Radula rooms provide a short challenge to the player, which on completion grants a jar of paint; obtaining four jars earns the player another rose for Alice's health. Memories can be picked up that provide voiceovers revealing parts of the game's backstory.
Alice: Madness Returns Achievements
Upon completion, the player can start a new game plusletting them play through the game again but keeping all their weapons and upgrades from the previous attempt. From the menu, the player can also review the memories that they have found within the game. Plot[ edit ] Within events of the first game, Alice Liddell, believing herself responsible for a fire that consumed her home and her family, escapes into a twisted version of Wonderland.
While held at Rutledge Asylum for treatment, Alice was able to conquer her doubts, and eventually was released from the ward.
Madness Returns takes place ina year after Alice's release. Angus Bumby, a psychiatrist who uses hypnosis to help his child patients forget their memories.
Though she believes that she is fine, Alice still suffers from hallucinations of Wonderland. During an errand, Alice is struck by a hallucination and believes herself to be in Wonderland again. In it lies the Heart Palace from which the Queen of Hearts commands. Tentacles and other repulsive appendages are seen protruding from every organic wall in this area, and numerous areas even resemble body parts, giving the impression that Alice is travelling through the Queen's body.
Ultimately, Alice confronts the Queen, a manifestation of her insanity, and in defeating her, overcomes her issues. Alice then awakens from her catatonic state, and Wonderland is 'reset' back to its previously-seen cheery, wholesome, and slightly quirky state, with the friends she'd lost along the way coming back to life. The game ends with a sane Alice leaving Rutledge's Asylum.
Characters[ edit ] The game's characters are generally based on the inhabitants of Lewis Carroll 's original novels, but they do not demonstrate the same identities.
Many of them are warped incarnations of their conventional selves. The casebook  of Heironymous Q. Wilson a supplement included with the game and written from the point of view of Alice's doctor suggests that many of the characters Alice encounters in Wonderland are symbolic of real life people who get through to the catatonic Alice in some way. Other characters within the game are metaphors for Alice's own feelings, and because she is unhappy, they have become twisted.
Some people Cheshire Cat, White Rabbit help her; others Mad Hatter, Queen of Hearts try to cause pain, first by taking away those she loves and then by taking her down with them.
Development[ edit ] After leaving id Softwarecreative director American McGee was inspired to design a game that did not involve space marines, guns, aliens and outer space, which were the common themes in the Doom and Quake series. The most notable changes in the engine include the use of the Tiki model system, which enables the engine to use skeletal animation among other things, the Babble dialog system which enables lip synching of audio with character animations, dynamic music system, scriptable camera, particle system and extended shader support.
An early version of the game featured the ability to summon the Cheshire Cat to aid the player in battle.
Though this feature was removed from the final product, beta screenshots of this version do exist online. In the final product, the player can press a button to summon the Cheshire Cat at any time, though he merely provides cryptic advice on the current situation, and does nothing to aid Alice if she is being attacked.
Alice Video Games - Official EA Site
An Alice port for the then-unreleased PlayStation 2 was also in development but was later cancelled, which caused Rogue Entertainment to shut down, another decision which angered American McGee and resulted him leaving EA in frustration. The game's box art was altered after release to show Alice holding the Ice Wand instead of the Vorpal Bladeand to reduce the skeletal character of the Cheshire Cat's anatomy.
EA cited complaints from various consumer groups as its reason for altering the original art, though McGee stated the alteration was made due to internal concerns at EA.
Our long term goal will be the development and production of a feature length film version of Alice's story. If this campaign is successful you will receive, at a minimum, an animated adventure into Otherlands. Beyond that, the success of this campaign will bring us one step closer to seeing Alice on the big screen.
Shortly after her second adventure, Through the Looking-Glass, Alice's house is burnt down by an accidental fire, killing her family and leaving her as the only survivor.
As time progresses Alice loses touch with reality. She is institutionalized in Rutledge Asylum, where she is observed and treated by Dr. Alice's only possession in Rutledge is a stuffed rabbit.
American McGee's Alice - Wikipedia
Ten years after Alice was committed to Rutledge, she finds herself sucked back into a Wonderland that has been twisted by her own broken mind. The White Rabbit summons Alice to aid a radically altered Wonderland, which became a twisted version of itself as it came under the horrible rule of the Queen of Hearts. The Cheshire Cat serves as Alice's companion throughout the game, frequently appearing to guide her with cryptic comments.
Alice's story in the first game is one of overcoming psychological trauma brought upon by the death of her family.